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Abstract
The aim of this report is to present three prototypes of serious games that have been co- created and designed specifically to engage citizens in different aspects of food sharing. To align with the CULTIVATE project, each game has the ambition to address different dimensions of food sharing. Game #1, for instance, is addressing the topic of “cooking and eating together” in an edible city, game #2 is addressing the topic of “growing together” in a community garden, game #3 addresses all three dimensions of food sharing, including “surplus food redistribution”.
An additional game has been developed beyond the proposed scope, and it is also presented in this report. Unlike the other games, this one teaches about “Food Sharing”, “composting” and “where food comes from” to younger children.
It is important to note that the report presents prototypes and not final games.
An additional game has been developed beyond the proposed scope, and it is also presented in this report. Unlike the other games, this one teaches about “Food Sharing”, “composting” and “where food comes from” to younger children.
It is important to note that the report presents prototypes and not final games.
Original language | English |
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Publisher | Wageningen University & Research |
Number of pages | 65 |
DOIs | |
Publication status | Published - 30 Apr 2024 |
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Dive into the research topics of 'Three serious games prototypes'. Together they form a unique fingerprint.Projects
- 1 Active
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CULTIVATE: CULTIVATE: CO-DESIGNING FOOD SHARING INNOVATION FOR RESILIENCE
1/01/23 → 31/12/26
Project: EU research project