TY - JOUR
T1 - The impact of visual fidelity on screen-based virtual reality food choices
T2 - A randomized pilot study
AU - Braga, Bianca Curi
AU - Sajjadi, Pejman
AU - Bagher, Mahda
AU - Klippel, Alexander
AU - Menold, Jessica
AU - Masterson, Travis
PY - 2025/1/1
Y1 - 2025/1/1
N2 - Objective To understand the impact of fidelity and perceived realism on virtual reality food choices, and task motivation, engagement, and interest. Design Randomized controlled trial. Setting Online. Participants 84 participants recruited from Amazon Mechanical Turk. Intervention Participants were randomly assigned to either a high- (n = 43) or a low- (n = 41) visual fidelity environment and were asked to select foods to have a meal with a friend. Main outcome measures Food choice, motivation of food choices, engagement, and interest. Analysis Simple linear regressions between visual fidelity and perceived realism, and log-linear regressions for visual fidelity or perceived realism on either motivation, interest, or engagement. Poisson models between visual fidelity or perceived realism, and food selections. Results Manipulating visual fidelity was not associated with perceived realism, motivation, interest, or engagement in the food selection task. Perceived realism increased motivation by 0.3% (SE 0.056; p = 0.022), interest by 1.4% (SE 0.002; p<0.001), and engagement by 0.9% (SE 0.001; p<0.001) in the food selection task. High visual fidelity decreased the total number of foods selected (B = 0.216; CI (-0.384; -0.047); p = 0.012). Conclusion and implications Perceived realism, but not visual fidelity, is important for task related factors like motivation, engagement, and interest. Visual fidelity may influence some food selections.
AB - Objective To understand the impact of fidelity and perceived realism on virtual reality food choices, and task motivation, engagement, and interest. Design Randomized controlled trial. Setting Online. Participants 84 participants recruited from Amazon Mechanical Turk. Intervention Participants were randomly assigned to either a high- (n = 43) or a low- (n = 41) visual fidelity environment and were asked to select foods to have a meal with a friend. Main outcome measures Food choice, motivation of food choices, engagement, and interest. Analysis Simple linear regressions between visual fidelity and perceived realism, and log-linear regressions for visual fidelity or perceived realism on either motivation, interest, or engagement. Poisson models between visual fidelity or perceived realism, and food selections. Results Manipulating visual fidelity was not associated with perceived realism, motivation, interest, or engagement in the food selection task. Perceived realism increased motivation by 0.3% (SE 0.056; p = 0.022), interest by 1.4% (SE 0.002; p<0.001), and engagement by 0.9% (SE 0.001; p<0.001) in the food selection task. High visual fidelity decreased the total number of foods selected (B = 0.216; CI (-0.384; -0.047); p = 0.012). Conclusion and implications Perceived realism, but not visual fidelity, is important for task related factors like motivation, engagement, and interest. Visual fidelity may influence some food selections.
U2 - 10.1371/journal.pone.0312772
DO - 10.1371/journal.pone.0312772
M3 - Article
C2 - 39883733
AN - SCOPUS:85216684943
SN - 1932-6203
VL - 20
JO - PLoS ONE
JF - PLoS ONE
M1 - e0312772
ER -