Abstract
Procedural texture generation enables the creation of more rich and detailed virtual environments without the help of an artist. However, finding a flexible generative model of real world textures remains an open problem. We present a novel Convolutional Neural Network based texture model consisting of two summary statistics (the Gramian and Translation Gramian matrices), as well as spectral constraints. We investigate the Fourier Transform or Window Fourier Transform in applying spectral constraints, and find that the Window Fourier Transform improved the quality of the generated textures. We demonstrate the efficacy of our system by comparing generated output with that of related state of the art systems.
Original language | English |
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Title of host publication | 2016 Pattern Recognition Association of South Africa and Robotics and Mechatronics International Conference, PRASA-RobMech 2016 |
Publisher | Institute of Electrical and Electronics Engineers Inc. |
Number of pages | 6 |
ISBN (Print) | 9781509033355 |
DOIs | |
Publication status | Published - 2017 |
Event | 2016 Pattern Recognition Association of South Africa and Robotics and Mechatronics International Conference, PRASA-RobMech 2016 - Stellenbosch, South Africa Duration: 30 Nov 2016 → 2 Dec 2016 |
Conference
Conference | 2016 Pattern Recognition Association of South Africa and Robotics and Mechatronics International Conference, PRASA-RobMech 2016 |
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Country/Territory | South Africa |
City | Stellenbosch |
Period | 30/11/16 → 2/12/16 |