Teaching agricultural policy using games: the AGRIPOL-game

R.A. Jongeneel, N.B.J. Koning

Research output: Contribution to conferenceConference paperAcademic


We developed the AGRIPOL game as a tool for teaching agricultural policy to economic and non-economic students. AGRIPOL consists of a world with 7 different countries, each one represented by a small group of students. The students have to maximize their country¿s social welfare by choosing an optimal set of policy instruments. By doing this students learn in an interesting and handson way to understand the workings of agricultural policy instruments, the interrelatedness between countries (policy impact spill-overs) and the role of political weights in the policy formation process. A WTO negotiation round is included to let students experience the difficulties and benefits of cooperation.
Original languageEnglish
Number of pages5
Publication statusPublished - 2005
EventXIth International EAAE Congress -
Duration: 24 Aug 200527 Aug 2005


ConferenceXIth International EAAE Congress

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