Strategy games to improve environmental policymaking

Claude A. Garcia*, Sini Savilaakso, René W. Verburg, Natasha Stoudmann, Philip Fernbach, Steven A. Sloman, Garry D. Peterson, Miguel B. Araújo, Jean François Bastin, Jürgen Blaser, Laurence Boutinot, Thomas W. Crowther, Hélène Dessard, Anne Dray, Scott Francisco, Jaboury Ghazoul, Laurène Feintrenie, Etienne Hainzelin, Fritz Kleinschroth, Babak NaimiIvan P. Novotny, Johan Oszwald, Stephan A. Pietsch, Fabien Quétier, Brian E. Robinson, Marieke Sassen, Plinio Sist, Terry Sunderland, Cédric Vermeulen, Lucienne Wilmé, Sarah J. Wilson, Francisco Zorondo-Rodríguez, Patrick O. Waeber

*Corresponding author for this work

Research output: Contribution to journalArticleAcademicpeer-review

15 Citations (Scopus)


While the scientific community documents environmental degradation and develops scenarios to identify the operational margins of system Earth, less attention is given to how decisions are made that steer the system in one direction or the other. We propose to use strategy games for this purpose, increasing the representation of human agency in scenario development and creating spaces for deliberation between different worldviews. Played by the right people, strategy games could help break free from established norms and support more transparent democratic dialogues, responding to the human and social limitations of current decision-making. The question is, who gets to play?

Original languageEnglish
Pages (from-to)464-471
JournalNature Sustainability
Issue number6
Early online date9 May 2022
Publication statusPublished - Jun 2022


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