Simlandscape: serious gaming in participatory spatial

K. Slager, A. Ligtenberg, B. de Vries, R. de Waard

Research output: Chapter in Book/Report/Conference proceedingConference paperAcademic


In an attempt to improve support for contemporary spatial planning practice, Simlandscape has been developed. In this document the development of Simlandscape as ¿serious game¿ in digital form is described. In its current state, Simlandscape exists in two methodological forms; as an analogue game and as a planning support system using GIS for research and design. The game focuses on simulation of plan processes and on the resulting transformation of areas involved. Players interact with an analogue area model. The planning support system focuses on design and evaluation of plan scenarios and the data handling and presentation accompanying this process. A major challenge now is to integrate, upgrade and digitize components of the analogous game with the planning support system. Several interesting components (practical and scientific) of this project are identified and are discussed.
Original languageEnglish
Title of host publicationProceedings 10th AGILE International Conference on Geographic Information Science, Allborg, Denmark, 8 - 11 May, 2007
Place of PublicationAalborg
PublisherAalborg University
Publication statusPublished - 2008
Event10th AGILE International Conference on Geographic Information Science -
Duration: 8 May 200711 May 2007


Conference10th AGILE International Conference on Geographic Information Science


Dive into the research topics of 'Simlandscape: serious gaming in participatory spatial'. Together they form a unique fingerprint.

Cite this