This paper provides an overview of ongoing research on cultural and emotional learning, thereby utilizing engaging roleplay with synthetic characters. The paper explains the underlying learning objectives and provides an overview of how we intend to achieve them. This includes a technical framework integrating affective AI characters and innovative interaction technologies. The framework will be used to realize a virtual learning environment hosting the synthetic characters. Finally a brief description of an evaluation approach for the anticipated learning objectives is given.
|Title of host publication||Proceedings of the IADIS International Conference E-Learning, Lisbon, Portugal, 17-23 July 2012|
|Editors||M. Baptista Nunes, M. McPherson|
|Publication status||Published - 2012|
|Event||2012 IADIS International Conference E-Learning, Lisbon, Portugal - |
Duration: 17 Jul 2012 → 23 Jul 2012
|Conference||2012 IADIS International Conference E-Learning, Lisbon, Portugal|
|Period||17/07/12 → 23/07/12|