Abstract
This paper describes a 3D object perception and perceptual learning system developed for a complex artificial cognitive agent working in a restaurant scenario. This system, developed within the scope of the European project RACE, integrates detection, tracking, learning and recognition of tabletop objects. Interaction capabilities were also developed to enable a human user to take the role of instructor and teach new object categories. Thus, the system learns in an incremental and open-ended way from user-mediated experiences. Based on the analysis of memory requirements for storing both semantic and perceptual data, a dual memory approach, comprising a semantic memory and a perceptual memory, was adopted. The perceptual memory is the central data structure of the described perception and learning system. The goal of this paper is twofold: on one hand, we provide a thorough description of the developed system, starting with motivations, cognitive considerations and architecture design, then providing details on the developed modules, and finally presenting a detailed evaluation of the system; on the other hand, we emphasize the crucial importance of the Point Cloud Library (PCL) for developing such system.1
Original language | English |
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Pages (from-to) | 614-626 |
Number of pages | 13 |
Journal | Robotics and Autonomous Systems |
Volume | 75 |
DOIs | |
Publication status | Published - Jan 2016 |
Externally published | Yes |
Keywords
- 3D object perception
- Dual memory systems
- Interactive learning
- Open-ended learning
- Point-Cloud Library